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Blog
Hytale is finally heading into early access, and I couldn’t be more excited. With that, I’m thrilled to announce that FancyInnovations will be creating server-side plugins for the Hytale ecosystem. The moment I read the “Hytale is saved!” announcement, my brain immediately jumped into brainstorming mode. After digging through the currently available information about Hytale modding, one thing became very clear:
The rewrite of FancyAnalytics is underway! In this first dev log, we will take a look at the current state of the backend.
With the introduction of dialogs in Minecraft Snapshot 25w20a, creators have been given a groundbreaking new tool to interact with players directly through structured, modal UI screens. But once you've learned what dialogs are, the next question becomes: How can I actually use them in my world or server?
With the release of Minecraft Snapshot 25w20a, Mojang has quietly introduced one of the most powerful UI tools the game has ever seen: Dialogs. Still in an experimental stage, this feature unlocks a whole new way to interact with players — not through chat commands or signs, but with native, in-game screens that deliver structured content and present players with real choices.
In this article, we will talk about the changes in the 1.21.5 update, what that means for our plugins and how we will benefit from the Paper hardfork.
The reasons why we switched to a monorepo for our Minecraft plugins and libraries.
We are happy to announce that we have reworked our documentation. With the new monorepo, the docs are now even closer to the code, which makes it easier to keep them up to date. In addition, we have improved the structure and added new content.